I was, and then I wasn’t and now I’m back again due to consumer demand! Basically I’ve been working on the game but I’ve been really horrible with posting updates to here. (Have a screen shot ) So it’s getting done bit by bit, but I’ve decided to also work in tandem on another game called […]
After a stint of no updates (most of which I was still working on Ghost of the World anyway) it’s time to start working on it some more. In the mean time I went and made a game called ‘Space Cow’ (http://kmdes.com/spacecowbeta/) which you can totally play right now. Let me know what you think.
Change log: Worked a little bit on the puzzles. Got sick of doing that and started working on art for maps.
How is everyone? Sorry about the lack of updates. The game was being worked on, just didn’t the time to post here. The game is getting to the point where you can play through the entire game. It doesn’t look pretty, but at this point it’s not supposed to. Today I added in puzzles that […]
Change Log: So many MAPS!!
Change Log: Added a bunch of maps, a lot still to go to get where I want to be. Todos: Added transports to/from each of the many maps I’m doing.
Change Log: So many maps added (FA2, FA4, FA5, FS, AG2, AG3, LDbb, LDlh) maybe more. Added transports for most maps. Bugs: Grasshopper
Change log: Figured out some efficiency to the data file system. woooo…. Bugs: The mass stupid high collision checks are back. Been back for a while now…
Change Log: Started new map part of WC area.
Change log: Started working on new map (LA1) Bugs: Todo: