Change log: Started new map (TC1). Almost finished it. Worked on map graphics. Bugs: None. Todo: Make it look so pretty!
Change Log: Started adding parallaxing to the maps. Wrote a bunch of data files. Mostly for the maps in the TC area. Made the one grey tree in the last screen shot more fitting for the area. Bugs: Todo: Finalize tree trunk pixels and then have the branches ‘merge’ pixels with them. (it makes sense […]
Changelog: Added some sprites and spruced up map FA1. Bugs: When jumping onto branches, if the jump button is held down when jumping underneath, it’ll propel you much higher. Todo: Get needles from branches to ‘fall off’ and the branches to bend down when standing on them. Other: Which of the two below looks better?
Change Log: Todo: Bugs: Warping from SA maps causes the maps the become garbled.
Change Log: Converted all current maps. Added ramps. Todo: Redo lighting for left side ramps as it is currently a mirror flip.
Change log: Started converting old tile backgrounds to the new tile map objects. SA1, SA2, AG1 and AG4 are done converting. Todo: Read solids to where needed when teleporting to different layouts to keep the player from running around during fade out.
Change Log: Started working on map (SA3)
Change log: Added new map (WC1) Made puzzle for added map. Misc tweaks. Added some ladders! No snakes though… Bugs: In the space ship, sometimes the player will be invisible. Collisions aren’t enabling fast enough, so the player falls through the floor. Set it so the player drops a little before hitting the floor allowing […]
Change log: Added new map (FA3). Added new puzzle. Set up some solids and teleports. Made FA area look more like the present and less like the past. Started making past background pop up when collecting a data file. Musc map fixes. After 17 days finally uploaded a new demo to the website. Changed speed […]
Change Log: Clothes. Edited different items on the maps. Added more teleports. Added spot for a puzzle.